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Pirate Sharpshooter
Medium Humanoid, NE
Armor Class 14 (leather armor)
Hit Points 22 (4d8+4)
Speed 30 ft., Climb 20 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Skills Perception +4, Stealth +5
Senses Passive Perception 14
Languages Common
Challenge 1/2 (100 XP) | Proficiency Bonus +2
Steady Hands. The sharpshooter doesn't have Disadvantage on ranged attack rolls from being within 5 ft. of a hostile creature.
Actions
Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.