← Back to Car: Masquerade Forms
| Creature | CR | Notes |
|---|---|---|
| Commoner | 0 | Non-combatant; used for civilian NPCs. |
| Bandit | 1/8 | Classic low-level thief or highwayman. |
| Cultist | 1/8 | Updated: Now deals necrotic damage on melee hits. |
| Guard | 1/8 | Standard sentry with a spear and shield. |
| Tribal Warrior | 1/8 | Primitive fighters; often used for berserker-lite NPCs. |
| Grimlock | 1/4 | Blind, subterranean hunters. |
| Acolyte | 1/4 | Low-level divine caster; often represents junior priests. |
| Apprentice | 1/4 | Basic arcane caster; often used for junior mages. |
| Sahuagin | 1/2 | Remains Humanoid; uses "Blood Frenzy." |
| Orc Warrior | 1/2 | Remains Humanoid; uses "Adrenaline Rush." |
| Performer | 1/2 | New: An entertainer with Uncanny Dodge. |
| Scout | 1/2 | Ranged specialist; often used for Lizardfolk or Wood Elves. |
| Soldier | 1/2 | New: Disciplined infantry with better tactical traits. |
| Thug | 1/2 | Heavy-hitting brawler with "Pack Tactics." |
| Duergar | 1 | Gray Dwarves; keep their Enlarge and Invisibility. |
| Spy | 1 | Stealthy agent with "Cunning Action" and "Sneak Attack." |
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