Tag

guilds

9 pages carry this tag.

The Binding Crafts GuildThe guild of carpenters, masons, shipwrights, and construction trades represented on the Autumn Council by Master Artisan Celeste Orion. The Gardener's GuildThe guild that tends the Tiered Gardens, preserving Venturia's impossible horticulture and the old techniques that keep it blooming. The Market TiersThe middle city of commerce, craft, taverns, guild workshops, care houses, and the practical daily life of Venturia. The Masquers' SodalityVenturia's guild of mask-makers, who have spent nearly a millennium learning that in this city, the line between face and mask grows dangerously thin — and some commissions are made for clients who never sit for fittings. The Metals GuildThe guild of smiths, metalworkers, jewelers, and Mirrorwrights represented by Guildmaster Vincenzo Copper. The Mirrorwright's CourtThe guild that makes Venturia's mirrors — including the rare "true mirrors" that show accurate reflections regardless of the city's peculiarities, for those who can afford to see clearly. The Tiered GardensTerraced public gardens cascading down the hillside between the Market Tiers and High Quarter, tended by a guild with centuries of techniques — where ancient trees predate the city and certain sections are closed for reasons no one fully explains. The Wine Merchants' GuildThe guild behind the Winecradle, bottling Venturia's impossible vintages and guarding cellars that reach deep into the hillside. The WinecradleThe Wine Merchants' Guild — above, a legendary tasting room and wines that fetch premium prices across the known world. Below, cellars extending deep into the hillside where some bottles have been aging since before the curse into something that is no longer quite wine.

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